![]() Yellow keys are special tick keys that can be used for instance to identify your breakdowns, double extremes and inbetween keys. That’s a way to visually organize your keys. In addition to that, green keys are the Maya native 'breakdown keys', which has a behaviour of constraining its time to neighbor keys (if you nudge neighbor keys, it will automatically nudge itself), hence its recommended its use only for baked keys (frame-by-frame). The animBot Color Keys is an attempt to robustly and cleanly tag colors to keys using native Maya resources, without using any extra supporting curves, extra nodes or metadata that would mess with your scene.Īlthough I’d love to have available as many colors as the Select Set does, Maya natively is limited to 3 colors only. If you want to save some UI screen space, let just one Tint Key button on the toolbar and use shortcuts to access all commands. You can delete only red keys or tint all keys RED in the scene to restore the default. ![]() Red keys are default keys that can be used for instance to identify your golden poses and extremes. ![]() For situations where you need to increase or decrease precise values to a key or attribute.
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